Robô OTTO: uma nova forma de ensino e de aprendizagem

OTTO Robot: a new way of teaching and learning

Nowadays, the use of technology in education has become imperative because it is considered an innovative tool in the teaching and learning process. In fact, the use of new information and communication technologies enables a unique and personalized experience for all students, meeting the interests and needs of each one.

Fortunately, schools are increasingly feeling the need to adapt to this new reality, as are families, who are beginning to see these new tools as an opportunity to expand their children's skills and abilities.

When educators/teachers use technological resources in their classes, student engagement, motivation and interest increase, providing more dynamic and attractive teaching and more effective learning. In addition, it allows students to receive more individualized teaching, leading to a greater enhancement of their abilities.

OTTO , a robot designed for children and robotics enthusiasts

THE OTTO Robot It is more than a toy, it is an opportunity for children to acquire skills in the area of ​​robotics, but also in other areas of knowledge.

In the area of ​​robotics, it allows students to learn how to build, program and design a robot in a practical and fun way. In teaching, more specifically in classes in different subject areas, this robot enables more attractive and challenging learning.

THE OTTO It is a small robot capable of walking, dancing, producing sound and avoiding obstacles. For this reason, it can be programmed to carry out numerous activities in different disciplines, thus promoting the development of language and communication, the notion of space and laterality and autonomy.

With this robot, children exercise logical/abstract reasoning and improve skills such as problem-solving, creativity, concentration and perseverance.

Build your first robot

Some technological resources have become commonplace in our schools and homes. The use of digital resources, in addition to meeting the demands of our daily lives, is a means of stimulating and innovating the learning process, provided by multiple virtual teaching materials with access to computers, but also by concrete materials that can be created using 3D printers.

THE Adventurer 3 3D Printer allows the construction/creation of innovative models and teaching materials, improving the quality of teaching and learning. It is, without a doubt, a state-of-the-art printer, ideal for use in educational and family contexts.

This printer is perfect for children and beginners, as anyone can easily and intuitively produce high-quality 3D prints.

The Otto Robot, for example, is also easy to print and customize on this 3D printer. It’s actually the perfect and fun opportunity to build your first robot.

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